VERSION 1.0.0 • TECHNICAL DOCUMENTATION • CLASSIFIED

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Complete technical specification for the PEGASUS: Ascended Protocol smart contract architecture, mutation algorithms, and infection vectors.

Document Hash: 0x7f3a...8d2cLast Updated: Genesis Block

1.0 ABSTRACT

PEGASUS: Ascended Protocol represents a paradigm shift in digital asset architecture. Unlike static NFT collections, each Pegasus entity exists as a living data organism encoded directly into Ethereum's calldata layer via Ethscriptions, creating permanent, immutable digital life forms that mutate, evolve, and interact through deterministic on-chain algorithms.

The protocol implements a multi-layered trait system where 8,888 Genesis Units possess unique trait vectors drawn from a possibility space exceeding 2.4 million combinations. These traits are not merely cosmetic—they directly influence mutation probability, infection resistance, battle effectiveness, and fusion compatibility through verifiable on-chain computation.

// Protocol Constants
GENESIS_SUPPLY: 11111
TRAIT_CATEGORIES: 12
TRAIT_VARIANTS: 847
MAX_COMBINATIONS: 2,419,200+
MUTATION_EPOCHS: ∞

2.0 SMART CONTRACT ARCHITECTURE

2.1 Contract Hierarchy

The protocol deploys a modular contract system enabling upgradeable mutation logic while preserving immutable ownership records. Core contracts include:

PegasusCore.sol

Primary registry contract managing token ownership, trait storage, and metadata URIs. Implements ERC-721A for gas-optimized batch minting with O(1) complexity.

MutationEngine.sol

Upgradeable logic contract processing mutation requests. Utilizes Chainlink VRF v2.5 for verifiable randomness with 200,000 gas callback limits.

InfectionVector.sol

Manages infection propagation logic, quarantine states, and cure mechanics. Implements probabilistic state machines for viral trait transfer.

FusionReactor.sol

Handles token burning and trait combination for fusion operations. Implements genetic algorithms for offspring trait inheritance.

2.2 Storage Architecture

struct PegasusEntity {
    uint256 tokenId;
    uint8[12] traitVector;      // Packed trait indices
    uint32 mutationCount;       // Total mutations applied
    uint32 infectionResistance; // Base immunity score
    uint64 lastMutationBlock;   // Cooldown tracking
    bytes32 geneticHash;        // Deterministic trait DNA
    EntityState state;          // DORMANT | ACTIVE | INFECTED | QUARANTINED
}

mapping(uint256 => PegasusEntity) public entities;
mapping(bytes32 => bool) public usedGeneticHashes; // Uniqueness enforcement

2.3 Gas Optimization

All trait data is packed into single storage slots using bitwise operations. A complete 12-trait vector occupies only 96 bits (12 bytes), enabling batch reads/writes in single SLOAD/SSTORE operations. Estimated gas costs:

~45k
Mint (single)
~82k
Mutation
~120k
Fusion
~35k
Transfer

3.0 ETHSCRIPTION PROTOCOL

PEGASUS leverages Ethscriptions—a protocol for inscribing arbitrary data directly into Ethereum transaction calldata. Unlike traditional NFTs that store metadata off-chain (IPFS, Arweave), Ethscriptions embed content permanently on-chain, achieving true immutability and censorship resistance.

3.1 Data Encoding

// Ethscription Format
data:application/json,{"p":"pegasus","op":"mint","id":"####"}
// Image Encoding (Base64 SVG)
data:image/svg+xml;base64,[ENCODED_PEGASUS_ARTWORK]

Each Pegasus is inscribed as a self-contained SVG with embedded trait data, rendering independently without external dependencies. Total inscription size: ~12-18KB per entity.

3.2 Indexing & Validation

The protocol maintains deterministic indexing rules: the first valid ethscription of a unique genetic hash claims ownership. Subsequent duplicates are rejected. Indexers validate:

  • Content-type header matches expected MIME type
  • Genetic hash uniqueness across all inscriptions
  • Trait vector falls within valid bounds
  • Sender address matches authorized minter during genesis

4.0 MUTATION MECHANICS

Mutation is the core progression mechanic allowing holders to alter their Pegasus's trait composition. Each mutation operation consumes resources and introduces controlled randomness to trait selection.

4.1 Mutation Algorithm

function mutate(uint256 tokenId, uint8 targetTrait) external {
    require(ownerOf(tokenId) == msg.sender, "NOT_OWNER");
    require(block.number >= entities[tokenId].lastMutationBlock + COOLDOWN, "COOLDOWN_ACTIVE");
    require(targetTrait < 12, "INVALID_TRAIT_INDEX");
    
    // Request VRF randomness
    uint256 requestId = VRF_COORDINATOR.requestRandomWords(
        keyHash,
        subscriptionId,
        requestConfirmations,
        callbackGasLimit,
        1 // numWords
    );
    
    pendingMutations[requestId] = MutationRequest({
        tokenId: tokenId,
        targetTrait: targetTrait,
        requester: msg.sender
    });
}

function fulfillRandomWords(uint256 requestId, uint256[] memory randomWords) internal {
    MutationRequest memory req = pendingMutations[requestId];
    uint256 entropy = randomWords[0];
    
    // Calculate mutation outcome
    uint8 currentValue = entities[req.tokenId].traitVector[req.targetTrait];
    uint8 traitRange = TRAIT_RANGES[req.targetTrait];
    
    // Weighted probability favoring adjacent values
    uint8 newValue = calculateMutatedTrait(currentValue, traitRange, entropy);
    
    // Apply mutation
    entities[req.tokenId].traitVector[req.targetTrait] = newValue;
    entities[req.tokenId].mutationCount++;
    entities[req.tokenId].lastMutationBlock = uint64(block.number);
    entities[req.tokenId].geneticHash = keccak256(abi.encodePacked(
        entities[req.tokenId].traitVector
    ));
    
    emit MutationComplete(req.tokenId, req.targetTrait, currentValue, newValue);
}

4.2 Probability Distribution

Mutation outcomes follow a weighted Gaussian distribution centered on the current trait value. This creates strategic depth—rare traits are harder to achieve but mutations tend toward stability:

45%
Adjacent Trait (±1)
35%
Near Trait (±2-3)
20%
Wild Mutation (any)

4.3 Mutation Catalysts

Special catalyst tokens can modify mutation probabilities. These are earned through gameplay, staking, or seasonal events:

STABILITY_SERUM70% chance of no change (protection)
CHAOS_ENZYME50% wild mutation chance
TARGETED_VECTORChoose specific trait outcome (rare)

5.0 INFECTION SYSTEM

WARNING: Infection mechanics introduce permanent trait modification risk. Infected entities may lose valuable traits or gain corrupted variants. Proceed with strategic caution.

The infection system simulates viral trait propagation between Pegasus entities. When entities interact in battle or through proximity staking, infection vectors can transfer, creating dynamic trait economies and risk/reward gameplay.

5.1 Infection Propagation

struct InfectionStrain {
    bytes32 strainId;           // Unique strain identifier
    uint8 targetTrait;          // Which trait category it affects
    uint8 corruptedValue;       // Value it attempts to inject
    uint16 virulence;           // Transmission probability (basis points)
    uint16 incubationBlocks;    // Blocks before symptoms manifest
    bool isLethal;              // Can cause trait deletion
}

function attemptInfection(
    uint256 sourceId, 
    uint256 targetId,
    bytes32 strainId
) internal returns (bool) {
    InfectionStrain memory strain = strains[strainId];
    PegasusEntity storage target = entities[targetId];
    
    // Calculate resistance
    uint256 resistance = target.infectionResistance;
    resistance += getTraitBonus(target.traitVector, IMMUNITY_TRAIT);
    resistance += getEquipmentBonus(targetId);
    
    // Roll infection check
    uint256 roll = uint256(keccak256(abi.encodePacked(
        block.timestamp,
        sourceId,
        targetId,
        strainId
    ))) % 10000;
    
    if (roll < strain.virulence - resistance) {
        // Infection successful
        target.state = EntityState.INFECTED;
        activeInfections[targetId] = ActiveInfection({
            strainId: strainId,
            infectedBlock: block.number,
            sourceEntity: sourceId
        });
        
        emit InfectionSpread(sourceId, targetId, strainId);
        return true;
    }
    
    return false;
}

5.2 Strain Classifications

BENIGN STRAINS

Low virulence (5-15%), may grant temporary buffs or cosmetic variations. Often intentionally spread for aesthetic experimentation.

PARASITIC STRAINS

Medium virulence (20-40%), gradually degrades one trait category over time. Cure available but costly. 72-hour incubation period.

CORRUPTING STRAINS

High virulence (50-70%), permanently overwrites target trait with corrupted value. Can create ultra-rare "Corrupted" trait variants. No cure—only quarantine.

5.3 Quarantine Protocol

Infected entities can be voluntarily quarantined to prevent spread. Quarantined Pegasi cannot participate in battles, staking, or transfers for the quarantine duration but are protected from further infection and may naturally recover:

168 blocks
Minimum Quarantine
23%
Natural Recovery Rate

6.0 FUSION PROTOCOL

Fusion permanently burns two Pegasus entities to create a new offspring with inherited traits. This deflationary mechanism reduces supply while enabling trait optimization and the creation of unique genetic combinations impossible through mutation alone.

6.1 Genetic Inheritance Algorithm

function calculateOffspringTraits(
    uint8[12] memory parent1,
    uint8[12] memory parent2,
    uint256 entropy
) internal pure returns (uint8[12] memory offspring) {
    for (uint8 i = 0; i < 12; i++) {
        uint256 traitEntropy = uint256(keccak256(abi.encodePacked(entropy, i)));
        uint256 roll = traitEntropy % 100;
        
        if (roll < 40) {
            // 40%: Inherit from parent 1
            offspring[i] = parent1[i];
        } else if (roll < 80) {
            // 40%: Inherit from parent 2
            offspring[i] = parent2[i];
        } else if (roll < 95) {
            // 15%: Blend (average rounded)
            offspring[i] = uint8((uint16(parent1[i]) + uint16(parent2[i])) / 2);
        } else {
            // 5%: Spontaneous mutation
            offspring[i] = uint8(traitEntropy % TRAIT_RANGES[i]);
        }
    }
    
    return offspring;
}

6.2 Fusion Requirements

  • Both parents must be owned by the same wallet
  • Neither parent can be infected or quarantined
  • Minimum 1000 blocks since last mutation for each parent
  • Fusion fee: 0.02 ETH + gas (adjustable via governance)
  • Both parents are permanently burned upon fusion

7.0 TOKENOMICS

7.1 Supply Dynamics

11111
Genesis Supply (Fixed)
∞ → 0
Deflationary via Fusion Burns

7.2 Revenue Allocation

Development & Infrastructure40%
Community Treasury (DAO)30%
Seasonal Rewards Pool20%
Team & Advisors10%

7.3Fee Structure

Mint Price:0.00111 ETH + Gas
Mutation Fee:0.005 ETH
Fusion Fee:0.02 ETH
Cure Fee:0.01 ETH
Royalties:5%

8.0 SECURITY MODEL

8.1 Audit Status

AUDITED

PegasusCore.sol - Trail of Bits

AUDITED

MutationEngine.sol - OpenZeppelin

8.2 Access Controls

  • Multi-sig admin wallet (3/5 threshold) for contract upgrades
  • 48-hour timelock on all parameter changes
  • Emergency pause functionality for exploit mitigation
  • Reentrancy guards on all state-modifying functions

8.3 Bug Bounty

Active bug bounty program with rewards up to 50 ETH for critical vulnerabilities. Report via security@pegasus-protocol.io or through Immunefi.

END OF DOCUMENT • SHA256: 8f3a9c7b2e1d...4f5a

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